Saturday 16 April 2016

Angelos Kostelis work update until 16/04/16

River stone that will be placed on the river multiple times creating a path where the player will have to cross the river by jumping on them.
Tris:55






Big rock to fill in space in the level and use for a better transaction between the ground and when the landscape rises.
Tris:80




Some Tress barks to polulate the level and us them in the paths in order to make the more interesting.
Tris:146 and 334







Wooden statue that will be welcoming you when you go in the forest for the first time towards Titania's palce
Tris:2.633






Terrain Textures to be used for painting the landscape







This is the level from above after I had painted the landscape with the above textures.I worked on the paths a lot aiming to make them more visible and easier to find for the player 



Fireflies particle effect as seen in the level.I have made three colours variations(blue,purple and green-yellow).



Dote material that is used in the particle effect



Lightshafts as seen in the level.They have a cloud texture that is moving around and I am using a cone shaped cylinder as a transparent mesh for the material to be applied on.







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