Wednesday, 9 March 2016

Week 4 - Collective Post

Progress on the Great Tree for Oberon's Grove. Concepted and worked into in ZBrush. ~DJ





Base models of the assets for Oberon's Grove. ~DJ





Rough Sketch detailing the path leading out of Titania's Grove and check point. ~Bear









Some concepts from the first area ~Angelos









Did some changes on the walls of the previous concepts in order make the greek elements more clear~Angelos



Paintover of the first area after the player has walked down the stairs.I will still populate it with more flowers and mushrooms.The path after crossing the bridge will be full of purple-pink colours.May use the post procces volume to change the scene colour.~Angelos




Character Progression - Sheridan Casey

Further detailing on concepts for Titania, and basic concepts for Oberon. Titania's basic model has been worked on further (although my fault for lack of screenshot), making her less lengthy, with smaller legs, hips and skull.






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