Friday, 4 March 2016

Week 3 - Collective Post

Engine File - further work Night time light system working This week has seen more work spent on the engine file with specific attention paid to the lighting and creating a good night time effect. Some of the 3D trees created last week have been used also to replace the plain place holders~Angelos
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Rough Paint overs Some generally very rough paint overs. I [Bear] have not been too well lately so this pipeline paint overs and generally concepting has taking a back seat.
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Relook paint over of Titania's sleep area entrance gate
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Smaller asset and stylised tree concepting
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Character Concepts and base model creation Starting on Titania with basic concepts and the base stylised model in Zbrush.
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